i feel like it would benefit from some more easy enemies early on. it kind of feels like it's equating 'easy' with 'less enemies' which just slows down the early game. also picking up money would be a lot more satisfying if you had a bigger collection range, having to physically touch individual coins feels bad in large volumes.
I have a few suggestions if you ever extend the game:
1: start with less HP, but there is a HP max increasing powerup
2: make the coins just a little bigger, also five and ten coins for later game
3: make the crates able to be destroyed with bullets
4: bullet damage upgrade
5: bonus points used in a menu shop to get permanent upgrades (like a third weapons slot, unlock grenades, increase starting stats)
6: i love the reload speed upgrade, but it seems to cap out on all weapons, also it is just a little OP
7: make the shop chests get more expensive over time, but get better weapons over time
8: rocket launchers with super long reloads, but explosive projectiles
9: Make the difficulty reach a few new tiers, but only if you are on specific floors or higher (floor 10+ is nightmare if you get late enough, 14+ is Titan tier)
with these higher tiers add black (Mine layers) and silver (Stationary enemies that start spinning firing bullets)
10: more enemies!
11: damage powerups
12: Large rooms (bigger with more enemies)
13: three new room types (chest room with free chest, really rare, large shop with 3 chests, and a actual shop which shows you what you are going to get, but has higher pricing)
14: more chest types (gun type chests (gives from a category), higher and lower tier chests, mimics)
15: a whole bunch of new gun types (like a laser, a homing missile, a 8-shot, a leech gun that slowly fills hearts, a golden gun that takes coins to fire, triple and quadruple shot guns)
16: improve the speed up powerups, and get rid of the annoying side drift issue
17: rocketier enemies (T1 with regular rockets, T2 with slower, but homing rockets), ghost enemies (invisible til they get close), creeper enemies (reference to minecraft, blows you up like a regular creeper), suicidal enemies (charges in and explodes), laser enemies, and more!
18: multiplayer options (like a LAN game where you can play with friends on co-op, vs, and any other modes you want)
the reason why is some enemies burst in five or more coins, so i suggested number 2 to reduce lag, as i usually get to about 110 coins and then ignore them, which means that the coins start causing lag, this would reduce it, also, one of the suggestions does go more expensive
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so laggy ;-; ... ur games have alot of good graphics that my crappy pc cant handle ...
don't mind me keep the good work :)
I rage-unistalled it
I'm a game dev too and I love your channel, check me out here, and a cool online game that you can play here:
https://deeeep.io/new/
and if you noticed, My games suck....
Bruh
for F sake. almost Fking there. all my 57 min work are gone now!
Activate your windows god dammit.
Who da fuq doesnt activatet his Windows?
Emoji from twitch "NotLikeThis"
When do make this for android devices
Wow nice game guy
I MADE IT TO FLOOR 13 AND I HAVE PIC TO PROOVE IT!!!
my WinRAR trial ran out so I,m using a different zip file thing so I want to know how to delete winrar
You dont need to you just need to right click the file then press extract the trial dont mean anything
yeah the trial is infinite even though it says 40 days
nice
loved it a lot
Oh and i made it to Floor 10
Hello
Oh you still here? Good ur curious
A Wild SNorlax Blocks The Way Looks Like this is the end of the Comment
I made it to floor 13.
hi
sup
default
settings
WHY THE F**K ARE YOU STILL HERE???
I Had 2 AK4 like guns and A AK4!! WITH 4 FIRE RATES!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Guess What....
You made it to floor 10
how do you move its not work anyone help me please
The Pepsi is way to op, made it to floor 28 or so
Good job on this game as well.
Make a Profile Picture
Help Me
I only got to floor six :(
this is neat~
i feel like it would benefit from some more easy enemies early on. it kind of feels like it's equating 'easy' with 'less enemies' which just slows down the early game. also picking up money would be a lot more satisfying if you had a bigger collection range, having to physically touch individual coins feels bad in large volumes.
IS BADGreat job whoever you are
great comment whoever you are
HAHACreeper
no
AWW MAN
New game
Will you continue this game?
he will
I only made it to level 4
What this game is only for Pc's??! Aw man...
Creeper Aww man..
Lol
you think you can beat me?
Jesus
Bro you are actually an elite gamer
oof
How. Just how.
am i better then a epic gamer? this is my fourth time playing
it should count how many times you have played, and your best
Still in floor 9 ;-;
I have a few suggestions if you ever extend the game:
1: start with less HP, but there is a HP max increasing powerup
2: make the coins just a little bigger, also five and ten coins for later game
3: make the crates able to be destroyed with bullets
4: bullet damage upgrade
5: bonus points used in a menu shop to get permanent upgrades (like a third weapons slot, unlock grenades, increase starting stats)
6: i love the reload speed upgrade, but it seems to cap out on all weapons, also it is just a little OP
7: make the shop chests get more expensive over time, but get better weapons over time
8: rocket launchers with super long reloads, but explosive projectiles
9: Make the difficulty reach a few new tiers, but only if you are on specific floors or higher (floor 10+ is nightmare if you get late enough, 14+ is Titan tier)
with these higher tiers add black (Mine layers) and silver (Stationary enemies that start spinning firing bullets)
10: more enemies!
11: damage powerups
12: Large rooms (bigger with more enemies)
13: three new room types (chest room with free chest, really rare, large shop with 3 chests, and a actual shop which shows you what you are going to get, but has higher pricing)
14: more chest types (gun type chests (gives from a category), higher and lower tier chests, mimics)
15: a whole bunch of new gun types (like a laser, a homing missile, a 8-shot, a leech gun that slowly fills hearts, a golden gun that takes coins to fire, triple and quadruple shot guns)
16: improve the speed up powerups, and get rid of the annoying side drift issue
17: rocketier enemies (T1 with regular rockets, T2 with slower, but homing rockets), ghost enemies (invisible til they get close), creeper enemies (reference to minecraft, blows you up like a regular creeper), suicidal enemies (charges in and explodes), laser enemies, and more!
18: multiplayer options (like a LAN game where you can play with friends on co-op, vs, and any other modes you want)
more suggestions coming soon!
I disagree with number 2 unless there're expensive things to buy.
the reason why is some enemies burst in five or more coins, so i suggested number 2 to reduce lag, as i usually get to about 110 coins and then ignore them, which means that the coins start causing lag, this would reduce it, also, one of the suggestions does go more expensive
if it to reduce lag, can I would agree.
I agree with everything except for 1;you should start with the same health
Made it, sorry about the popup, i didn't notice it til after i died
How about a pet that boost the damage or speed.
Update it pls me love it
Very nice. Certified epic gamer!
Epic gamer moment.
big cool
I made it to floor 10. Then I die :(
I'm too :(
Good game. Wondering if you would make a 3D version of this game? I lasted until "f"